Liquid Cooling at Datacentre Scale

last updated 2026-05-04

Physics / mechanism

Liquid cooling removes heat by circulating fluid directly to or near heat sources, exploiting water’s ~3,500× higher volumetric heat capacity versus air. Three dominant architectures: cold-plate (direct-to-chip, coolant never contacts silicon), single-phase immersion (dielectric fluid bath, servers submerged, fluid remains liquid), and two-phase immersion (dielectric boils at chip surface, latent heat of vaporisation does heavy lifting, vapour recondenses and returns). Cold-plate systems handle 100–200 kW/rack routinely; two-phase immersion can manage 250+ kW/rack with PUE approaching 1.03. Key parameters: thermal resistance (junction-to-coolant), dielectric fluid GWP, pump OPEX, and compatibility with existing server OEM warranties. Hyperscalers (Meta, Microsoft, Google) and co-lo operators are deploying at scale; Vertiv, Coolit, LiquidStack, and Asetek lead hardware supply.

Competitive landscape

Air cooling is the incumbent—cheap, familiar, no leak risk, but hard-capped around 30–50 kW/rack and breaking down fast as GPU TDPs exceed 700 W per accelerator. Rear-door heat exchangers are a half-measure bridge. Thermoelectric cooling (Peltier) is niche, low-efficiency. Microfluidic on-package cooling (TSMC, Intel research) is the emerging frontier—cooling integrated at wafer level, blurring the line between packaging and thermal management. Comparison:

Companies using

Connected ideas

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Frontier (open questions)

Frontier questions